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Lara Croft Redesign

This was made for a university project tackling representation of disability in games and film. The task was to reimagine a character and incorporate a challenging illness or other disability. Since Lara Croft's backstory in the Tomb Raider games includes her surviving a plane crash, I thought it would be interesting to reimagine her as having lost her leg in the event, and that this new game would tell a story about her adapting to her new life and overcoming the hurdles of her injury to continue doing what she loves, adventuring and treasure hunting!

My redesign of Lara Croft (left = without backpack, right = with backpack)

My redesign of Lara Croft (left = without backpack, right = with backpack)

A close up of her leg prosthetic (left = brand new, right = after several years of use)

A close up of her leg prosthetic (left = brand new, right = after several years of use)

Early designs of the different prosthetic legs Lara Croft could use for different situations

Early designs of the different prosthetic legs Lara Croft could use for different situations